The biggest problem as I see it is having to traverse the Mysterious Woods twice and then having to wait forever and a day for the boat tour to reach the Deku Palace, although the floating platforms in the Inner Garden, the sluggish speed of the Deku's flight, the omnipresence of those annoying Dragonfly monsters and a few other little gimmicks slow you down just a little too much, even for someone talented enough to defeat the Dinolfos mini-boss in six seconds. Even if you manage to take a perfect route, avoid every enemy, leave the Woodfall Temple until a later time and never pause for even a second (and yes, I grinded until I got to that point), you still can't get the Fire Arrow before 8 pm on the First Night, which is the cut-off for being able to get Epona. This is possible in both the N64 version and the 3DS version, but the speeding up of time with the ISoT in effect makes reliance on the saving functionality in the 3DS version optional, although I won't truly count myself a master until I can do it without needing to soft reset even once.Īs for beating the game in one cycle, regrettably, it's no longer possible. Without any glitches, I beat the game at least once every few years with 100% completion, meaning all stray fairies, all heart pieces, all masks including the Fierce Deity's Mask and having completed all other "missable" events like reading Lulu's journal within six cycles, not including the "Prologue" and the second round with Majora, just to be sure I keep all my masks. So, I'll say that, if you do count the first one, you need four cycles to finish the game. It just takes too long to collect the Zora Eggs and collect what's needed for the Gibdo well. The guide is less helpful here because it doesn't really measure the time needed to get the last two temple songs, but my instinct is "no". Now the question is, can you open the path to both the last two temples in "cycle X"? If X is 3, you lose an hour or two to get Epona. It then takes basically no time at all to enter the Clock Tower and go to the final boss. Since you had two days to complete all of Woodfall and Snowhead in the previous cycle, we can cross those off, and say that "cycle X" will involve completing the entirety of both Great Bay and Stone Tower. Looking at the guide again, it takes an entire cycle to complete the second half of all the dungeons: day 1 for Woodfall and Snowhead, day 2 for Great Bay, and day 3 for Stone Tower. So basically, in the first cycle (not counting the first one when you're trapped as a Deku), you can't do any better than completing Woodfall and Snowhead. Without Epona, you can't get to Great Bay or Ikana. At this point, you can now go to Medigoron and unlock Power Kegs by doing the test (as it requires either Fire Arrows or beating Goht), but it's too late to get Epona, which has to be done before 6:00pm D1. Get Bomb Bag, go to Goron Village: 2.0h.Go through the swamp and enter Woodfall Temple: 4.0h.Note that this is all with time slowed by the Song of Inverted Time. At the very end of the maze lies the prize, the Mirror Shield, and the entrance to Ikana Castle.Using the guide you linked to, it looks like the amount of time you need to the mandatory parts of the game is as follows. Most of these items can be found in the Well, though Link will need to get the Potion(s) and Magic Beans outside the well. However, instead of asking directly, they will give a cryptic clue as to what item they want.Ī notable enemy within the Well is a Big Poe, which is intended to be captured in a Bottle and given to one of the Gibdos in order to proceed. In order to advance through the maze, Link must speak to each Gibdo and fulfill any need they might have, which can only be achieved while wearing the Gibdo Mask. ![]() In front of each door within the maze is a Gibdo. ![]() Inside the Bottom of the Well is a maze of colossal size, guarded by many traps and enemies. Although it can be entered at any time, full exploration is only possible after Link collects the Gibdo Mask. The place is found to the right of the Spirit House, near where Tingle draws his maps.
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